I focused much of my early PhD education work towards learning about people with autism.

As part of this work I volunteered at the Experimental Education Unit (EEU) at the University of Washington for two quarters working with children that have autism.

Putnam, C. and Chong, L. (2008). Software and technologies designed for people with autism. In Proceedings of the 10th Annual ACM Conference on Conference on Computers and Accessibility, ASSETS '08, Halifax, Nova Scotia, Canada, October 13 - 15, 2008, ACM Press, New York, NY. (Acceptance rate: 36%). Presented October 13, 2008.

Other Projects:

Activity schedules are commonly used by educators to encourage children to independently manage their work and playtimes. While many studies have supported the efficacy of activity schedules for children with autism, they present two challenges for educators during play-times; (1) they typically require prompting by the instructor to encourage adherence to the schedule and (2) they require an instructor to create the schedule in advanced so the instructor, not the child, is making choices on what to play. If created in a linear display, the instructor is also implying an order in which to engage in the play activities.

This project was an experimental activity schedule, "ChoiceCube" that was designed to facilitate fun choice making for children with autism.

Open the introduction and methods section of the paper - in APA format (PDF format) ; will open in a new tab.